Archive for the 'MMORPG' Category

World of Warcraft 1.10 banned many of the cheaters

Tuesday, June 13th, 2006

World Of WarcraftWorld of Warcraft Patch 1.10 has banned over 5400 accounts while other 10700 accounts were suspended. It is well known that Blizzard has a very aggressive stance against cheating in World of Warcraft and those account were closed for participating in activities that violate the game’s terms of use, including several third party programs to farm gold and other items. The suspensions were annoying, but they deleted all the accounts that had every trade skill at 300 on various characters with the associated playtime. The position adopted by Blizzard might seem odd but in a multiplayer game it is not fair to obtain any additional advantages. In this way the game play could be altered and Blizzard’s position was taken especially to protect the commonwealth for each and every gamer.

MMORPG Games in Asia are funded with Micro Payments

Monday, June 12th, 2006

MMORPGThe most popular online games are nowadays free in Asia, and the producers are gaining when the gamers era choosing to customize their virtual presence. Although this is true, the most financial successful games in Asia are not free. Using a new policy like pay-for-customize the avatars might be very profitable because every gamer is trying to increase his social rank in the virtual community.

If in Japan an automatic vending machine is the solution ready to satisfy all the needs, and if in Philippines the micro-economy already exist this tendency identified in the universe of games might seem logical. In the immediate future, micro transactions will be very popular due to services like Xbox Live and the world of games will gain additional members. This is a great business model, where the better off subsidise those who normally couldn’t afford starting a subscription. Micro Payments offer specific instant gratification that is quantifiable by the user, much like going shopping at the mall. Micro Payments tend to work for optional items only, as competition and greed tilt the scales away from large scale profitability if used otherwise.